AI for Games, Third Edition
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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
A comprehensive professional tutorial and reference to implement true AI in games
Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented
Revised and updated to cover new techniques and advances in AI
Walks the reader through the entire game AI development process
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$222.00
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Categories:
Real time +35 visitor right now
Product details
Author: Ian Millington
Format: Hardback |1138483974pages
Dimensions:191 x 235 x 58.42mm | 1,887g
Publication Date: 43847
Publisher: Taylor & Francis Ltd
Language: English
ISBN 10: 1138483974
ISBN 13: 9781138483972